{ lib, config, pkgs, ... }: let cfg = config.krop.hm.programs.mpv; in { options.krop.hm.programs.mpv = { enable = lib.mkOption { type = lib.types.bool; default = true; example = false; description = "Enable my mpv configuration"; }; }; config = lib.mkIf cfg.enable { home.packages = with pkgs; [ anime4k ]; programs.mpv = { enable = true; config = { glsl-shaders = "${pkgs.anime4k}/Anime4K_Clamp_Highlights.glsl:${pkgs.anime4k}/Anime4K_Restore_CNN_VL.glsl:${pkgs.anime4k}/Anime4K_Upscale_CNN_x2_VL.glsl:${pkgs.anime4k}/Anime4K_AutoDownscalePre_x2.glsl:${pkgs.anime4k}/Anime4K_AutoDownscalePre_x4.glsl:${pkgs.anime4k}/Anime4K_Upscale_CNN_x2_M.glsl"; }; extraInput = '' # Optimized shaders for higher-end GPU: CTRL+1 no-osd change-list glsl-shaders set "${pkgs.anime4k}/Anime4K_Clamp_Highlights.glsl:${pkgs.anime4k}/Anime4K_Restore_CNN_VL.glsl:${pkgs.anime4k}/Anime4K_Upscale_CNN_x2_VL.glsl:${pkgs.anime4k}/Anime4K_AutoDownscalePre_x2.glsl:${pkgs.anime4k}/Anime4K_AutoDownscalePre_x4.glsl:${pkgs.anime4k}/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode A (HQ)" CTRL+2 no-osd change-list glsl-shaders set "${pkgs.anime4k}/Anime4K_Clamp_Highlights.glsl:${pkgs.anime4k}/Anime4K_Restore_CNN_Soft_VL.glsl:${pkgs.anime4k}/Anime4K_Upscale_CNN_x2_VL.glsl:${pkgs.anime4k}/Anime4K_AutoDownscalePre_x2.glsl:${pkgs.anime4k}/Anime4K_AutoDownscalePre_x4.glsl:${pkgs.anime4k}/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode B (HQ)" CTRL+3 no-osd change-list glsl-shaders set "${pkgs.anime4k}/Anime4K_Clamp_Highlights.glsl:${pkgs.anime4k}/Anime4K_Upscale_Denoise_CNN_x2_VL.glsl:${pkgs.anime4k}/Anime4K_AutoDownscalePre_x2.glsl:${pkgs.anime4k}/Anime4K_AutoDownscalePre_x4.glsl:${pkgs.anime4k}/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode C (HQ)" CTRL+4 no-osd change-list glsl-shaders set "${pkgs.anime4k}/Anime4K_Clamp_Highlights.glsl:${pkgs.anime4k}/Anime4K_Restore_CNN_VL.glsl:${pkgs.anime4k}/Anime4K_Upscale_CNN_x2_VL.glsl:${pkgs.anime4k}/Anime4K_Restore_CNN_M.glsl:${pkgs.anime4k}/Anime4K_AutoDownscalePre_x2.glsl:${pkgs.anime4k}/Anime4K_AutoDownscalePre_x4.glsl:${pkgs.anime4k}/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode A+A (HQ)" CTRL+5 no-osd change-list glsl-shaders set "${pkgs.anime4k}/Anime4K_Clamp_Highlights.glsl:${pkgs.anime4k}/Anime4K_Restore_CNN_Soft_VL.glsl:${pkgs.anime4k}/Anime4K_Upscale_CNN_x2_VL.glsl:${pkgs.anime4k}/Anime4K_AutoDownscalePre_x2.glsl:${pkgs.anime4k}/Anime4K_AutoDownscalePre_x4.glsl:${pkgs.anime4k}/Anime4K_Restore_CNN_Soft_M.glsl:${pkgs.anime4k}/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode B+B (HQ)" CTRL+6 no-osd change-list glsl-shaders set "${pkgs.anime4k}/Anime4K_Clamp_Highlights.glsl:${pkgs.anime4k}/Anime4K_Upscale_Denoise_CNN_x2_VL.glsl:${pkgs.anime4k}/Anime4K_AutoDownscalePre_x2.glsl:${pkgs.anime4k}/Anime4K_AutoDownscalePre_x4.glsl:${pkgs.anime4k}/Anime4K_Restore_CNN_M.glsl:${pkgs.anime4k}/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode C+A (HQ)" CTRL+0 no-osd change-list glsl-shaders clr ""; show-text "GLSL shaders cleared" ''; }; }; }